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Introduce

Below is the value of my life that I aim at.
A husband who wants to make my wife grow old beautifully. 
A game designer who wants to make fun games.
A person who appreciates for collateral happiness in my life

  • Purpose of blog

  1. The main reason I started this blog is to study English writing. If there is any unnatural part of English grammar or expression, please give me your feedback.

  • Theme of blog

  1. Personal thoughts related to my life.
  2. Personal thoughts or information related to games.
  3. The stories related to the game I participated in the development.

  • Career

     GGUL GAMES (Jun 2015 ~ Oct 2018)
     | Co-founder, Game Designer
      - Mobile Game / Casual / persona mOnster
      - Overall game design
      - Released in Oct 2017 on the Google Store
        (Only Korea)
      - Released in Aug 2018 on the Google Store
        (Worldwide)

     NCsoft (Dec 2013 ~ Apr 2015)
     | Senior Game Designer, Game Design Team
      - PC Online Game / FPS / New IP
      - Game System Design
      - Weapon customizing system design

     Smilegate (Apr 2009 ~ Nov 2013)
     | Senior Game Designer, Game Design Team
      - PC Online Game / FPS / CrossFire
      - Manager of the content design team
      - Combat and Weapon balance design
      - AI mode and new mode design
      - Other system design

  • Awards

    persona mOnster
     | 14th IMGA NOMINEES
      - International Mobile Gaming Awards
          [LINK]

     | 2017 GIGDC SILVER AWARD
      - Global Indie Game Development Contest
          [LINK]

     | 2017 BIC SELECTION
      - Busan Indie Connect Festival
          [LINK]

     | 2017 2nd Google Indie Game Festival Top 10
          [LINK]

     | 2015 Game Creative Audition Top 10
          [LINK]