Below is the value of my life that I aim at.
A husband who wants to make my wife grow old beautifully.
A game designer who wants to make fun games.
A person who appreciates for collateral happiness in my life
- Purpose of blog
- The main reason I started this blog is to study English writing. If there is any unnatural part of English grammar or expression, please give me your feedback.
- Theme of blog
- Personal thoughts related to my life.
- Personal thoughts or information related to games.
- The stories related to the game I participated in the development.
- Career
GGUL GAMES (Jun 2015 ~ Oct 2018)
| Co-founder, Game Designer
- Mobile Game / Casual / persona mOnster
- Overall game design
- Released in Oct 2017 on the Google Store
(Only Korea)
- Released in Aug 2018 on the Google Store
- Overall game design
- Released in Oct 2017 on the Google Store
(Only Korea)
- Released in Aug 2018 on the Google Store
(Worldwide)
NCsoft (Dec 2013 ~ Apr 2015)
| Senior Game Designer, Game Design Team
- PC Online Game / FPS / New IP
- Game System Design
- Weapon customizing system design
Smilegate (Apr 2009 ~ Nov 2013)
| Senior Game Designer, Game Design Team
- PC Online Game / FPS / CrossFire
- Manager of the content design team
- Combat and Weapon balance design
- AI mode and new mode design
- Other system design
- Awards
persona mOnster
| 14th IMGA NOMINEES
- International Mobile Gaming Awards
[LINK]
| 2017 GIGDC SILVER AWARD
| 2017 BIC SELECTION
- Busan Indie Connect Festival
[LINK]
| 2017 GIGDC SILVER AWARD
| 2017 BIC SELECTION
- Busan Indie Connect Festival